The Universim

  



So, your whole population of nuggets got depression. Let's talk about that. Depression in The Universim It happens to the best of us, you're freshly starting a new village, a short while after, a nugget dies of old age (or other causes if you're not a good God). Then another one dies. The Universim devs are donating their next two months of revenue to aid Australian bushfire relief. Imogen Beckhelling. 11 months ago. 4 Crytivo, the developers behind simulation god game, The Universim, have announced they'll be donating their profits to those affected by the wildfires sweeping across Australia. The well is a small sized building mainly used to generate clean drinking water for your Nuggets. It has a quick build time due to its low resource requirements and low build points. The Water Well Perk must be researched before this building becomes available. This building does not provide any jobs as it works passively. The latest tweets from @TheUniversim. The Universim Jump straight into managing your own planets as you guide a civilization through the ages. Build the ultimate empire in The Universim, a new breed of God Game in development by Crytivo. Popular user-defined tags for.

The Universim, the game that mixes in a god sim with a city-builder has expanded once again and in quite a big way with the environment.

Crytivo's 'new breed' of god game certainly isn't boring, and now your decisions make even more of an impact on the environment when you're building up your civilization. You now have to deal with toxic rain, polluted water and more if you let the environment start getting ruined. Since it's something of a god game though, your god powers can help you avert a true disaster if you have enough god points stored up. This is part of their ongoing attempts to make The Universim a lot more dynamic.

There's also a big new fire system, plenty of performance improvements, a new resource graph screen to help you keep an eye on what's going on, a rework of both water and electricity to make it simpler and easier to use (no more dealing with millions of gallons) and plenty of other quality of life changes that further make the gameplay seem better. Check out their update trailer below:

Universim
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While all of that is certainly exciting, and gives even more for you to explore in The Universim, I'm excited about what comes next. They confirmed they're working on terraforming, alien planets, a road system, organic simulation and a lot more.

Mad games tycoon download free. The space travel part of it sounds awesome and will finally make it live up to the original idea they had back when they ran a Kickstarter for it. However, I've not regret my initial personal purchase of it back before it came to Steam, it's quite engrossing and relaxing at the same time. Already many hours of content in it and the Linux build as of this update continues working well.

Realmyst: masterpiece edition. You can find The Universim on Humble Store, GOG and Steam.

Article taken from GamingOnLinux.com.
Aug 29, 2018

So, your whole population of nuggets got depression. Let's talk about that.

Depression in The Universim

The universim game
It happens to the best of us, you're freshly starting a new village, a short while after, a nugget dies of old age (or other causes if you're not a good God). Then another one dies. Then another. Eventually, you realize that dying isn't good for your nuggets' health, both for the deceased and the not-so-deceased ones watching their loved ones fall to the ground with a bunch of flies over their heads. A dead nugget on the ground is not good for the happiness of the family members, specifically when they're just lying on the floor with an incredibly slow cemetary to pick them up eventually (or even no cemetary at all). At this point, the dreaded wave of depression begins. If this hasn't happened to you yet, good job! You're clearly doing something right, after all! Why are you reading this then? Go have a cup o' joe to commemorate yourself on this lustrous day. If you're not into reading, you might wanna pass on this one. For the rest of you, let's get right into the news.The

Depression Matters in The Universim

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The reason mass-depression is such a common yet devastating issue, is because it's incredibly easy to get sucked into it. One nugget dies, the family gets a hit to their joy. When nuggets get more and more depressed, they just stop reproducing, as well as the other side effects of having reduced or completely halted their work, and slow move speed. This leads to less productivity overall, and your whole village/tribe/town is basically doomed to all die of old age with no children to take their place, unless you do something about it.

How to Avoid the Issue


If you're one of them lucky buggers who never got that cycle of depression in their village, I still don't know why you're here, but maybe this part might sound familiar (or maybe not, who knows). The #1 key factor to avoiding the whole problem in the first place (at least as a temporary solution), is to not let your nuggets in the beginning die from thirst or starvation. Letting them die will kickstart a wave of depression early if you have ~10 nuggets, and of course it has its more obvious effect of reducing your workforce by 10%.Unfortunately you can't save a nugget from the disease known as aging, which is much more worrying when you have 2-3 nuggets die around the same time from old age, which can also be what kickstarts the depression wave over your whole population. If you're at this point in your game, there is almost no way to stop it, unless you already had prior preventative measures. Speaking of preventative measures..

How to Fix Their Depression


This one's gonna stay short, as it doesn't need much explaining. If you follow a nugget who's low on happiness for long enough, you'll notice that they occasionally stop whatever they're doing to take a ball out of god knows where (but you're a god so you should know) and throw it in the air, increasing their happiness. This only works for so long, as eventually all it does is slow down their decreasing happiness. In order to really get their happiness back up at this point, you need to have researched recreation. However, as the lord and saviors at Crytivo haven't quite yet gotten it right, recreation is just slightly too far away to research before the depression hits the population. For this reason, you wanna skip over a lot of research for the sole purpose of researching recreation. Once you've got that down, I recommend 1 business/recreational building per 10 nuggets in your population.
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